Another excellent video content. An interview with the game designer Martin Wallace; famous for board games like Age of Steam, Brass, Toledo, Automobile, A Study in Emerald, and many others.
This is a master class about analogical game design! Enjoy:
#GoGamers
quinta-feira, 3 de fevereiro de 2022
Interview with Martin Wallace
Marcadores:
board games,
game design,
interview,
martin wallace
sexta-feira, 14 de janeiro de 2022
How Prince of Persia Defeated Apple II's Memory Limitations
#GoGamers
Marcadores:
game design,
history of videogames,
prince of persia,
Programming,
videogame
quarta-feira, 1 de dezembro de 2021
My list with the 10 best games I played in 2021!
This year I played around 42 new digital games (most part of them were indie games). It's difficult to select only 10, but I tried. Below, a list with my favorites from 2021:
• Mundaun
The best game I played this year. Mundaun is an immersive deep into a lovingly hand-pencilled horror tale set in a dark, secluded valley of the Swiss Alps. I walked the scenario two times in a row. Everything is perfect in this game: ambience, soundtrack, enemies. If you are a fan of horror games, this one is for you.
• Little Nightmares 2
The first part is awesome and the second is much more incredible. Little Nightmares 2 is an oniric travel inside a disturbed mind with a glorious plot twist in the end. Graphics are insane!
• Curse of the dead gods
Walk, kill enemies, return, do it all over again. A good title for roguelike fans with an Incan theme in the background. The game is a little unbalanced, but fun is guaranteed.
• Linelight
Well, I'm a big fan of abstract games. Linelight is a game created only with lines, points, and dots of light. Puzzles have an interest progression with the gameplay and the soundtrack is very relaxing. Beautiful with simplicity.
• Heal
A game about an old man with dementia. You must solve enigmas from the past of his memories to discover a love narrative fulfilled with pain and sadness. I loved the dark art and the somber atmosphere in the 2D scenario.
• Dead Cells
Little bit old, but excellent. I played this year for the first time. Classic roguelike game with an interesting medieval/high-tech ambience.
• Death Crown
Strange visual. Bizarre ambience. Death Crown, in a first view, looks like an old PC game from the 80s, but there's great mechanics inside the gameplay. A true indie game.
• Kholat
Based in The Dyatlov Pass incident. The incident was an event in which nine Russian hikers died in the northern Ural Mountains between 1 and 2 February 1959, in uncertain circumstances. The experienced trekking group from the Ural Polytechnical Institute, led by Igor Dyatlov, had established a camp on the eastern slopes of Kholat Syakhl. During the night, something caused them to cut their way out of their tent and flee the campsite while inadequately dressed for the heavy snowfall and subzero temperatures. The game explores supernatural forces and puts you as an investigator on the scenario.
• Children of Morta
RPG, roguelike, awesome pixel art, and a very unique narrative. Go get your copy now!
• Hook
One of the most interesting minimal puzzles games I played in my life. The studio created a great gameplay using lines and dots with very clever solutions. Very relaxing game, by the way.
Wow! What a list! I want to play all of them again.
#GoGamers
• Mundaun
The best game I played this year. Mundaun is an immersive deep into a lovingly hand-pencilled horror tale set in a dark, secluded valley of the Swiss Alps. I walked the scenario two times in a row. Everything is perfect in this game: ambience, soundtrack, enemies. If you are a fan of horror games, this one is for you.
• Little Nightmares 2
The first part is awesome and the second is much more incredible. Little Nightmares 2 is an oniric travel inside a disturbed mind with a glorious plot twist in the end. Graphics are insane!
• Curse of the dead gods
Walk, kill enemies, return, do it all over again. A good title for roguelike fans with an Incan theme in the background. The game is a little unbalanced, but fun is guaranteed.
• Linelight
Well, I'm a big fan of abstract games. Linelight is a game created only with lines, points, and dots of light. Puzzles have an interest progression with the gameplay and the soundtrack is very relaxing. Beautiful with simplicity.
• Heal
A game about an old man with dementia. You must solve enigmas from the past of his memories to discover a love narrative fulfilled with pain and sadness. I loved the dark art and the somber atmosphere in the 2D scenario.
• Dead Cells
Little bit old, but excellent. I played this year for the first time. Classic roguelike game with an interesting medieval/high-tech ambience.
• Death Crown
Strange visual. Bizarre ambience. Death Crown, in a first view, looks like an old PC game from the 80s, but there's great mechanics inside the gameplay. A true indie game.
• Kholat
Based in The Dyatlov Pass incident. The incident was an event in which nine Russian hikers died in the northern Ural Mountains between 1 and 2 February 1959, in uncertain circumstances. The experienced trekking group from the Ural Polytechnical Institute, led by Igor Dyatlov, had established a camp on the eastern slopes of Kholat Syakhl. During the night, something caused them to cut their way out of their tent and flee the campsite while inadequately dressed for the heavy snowfall and subzero temperatures. The game explores supernatural forces and puts you as an investigator on the scenario.
• Children of Morta
RPG, roguelike, awesome pixel art, and a very unique narrative. Go get your copy now!
• Hook
One of the most interesting minimal puzzles games I played in my life. The studio created a great gameplay using lines and dots with very clever solutions. Very relaxing game, by the way.
Wow! What a list! I want to play all of them again.
#GoGamers
Marcadores:
2021,
games,
indie games,
list,
videogames
sábado, 6 de novembro de 2021
Indie game of the month: STILSTAND
I’m always searching for strange indie games and, yesterday, I found this small treasure: STILSTAND. Well, in fact it’s not a game per se; it’s a kind of a dark, whimsical, and absurd interactive comic created by artist Ida Hartmann, exploring the despair and loneliness of a young woman living alone through a long summer in Copenhagen. You can check the trailer below:
The plot is simple, but the narrative is immersive and full of current issues from contemporary society. Amid the desire for isolation, there’s still a hope that one day, things will change for the main character. To reach this, she will receive some help from a bizarre shadow monster that lives in her apartment.
STILSTAND is a personal and hand-drawn tale about the high expectations and the fragile limbo of feeling stuck in life. It is a whimsical and absurd portrayal of anxiety, loneliness, and despair, and brings the player along on an adventure into the emotional landscape of a lost soul.
As I mentioned, it’s more a visual novel with a comic book layout structure. Most of the time you only click on the screen to move forward the dialogues/situations. Sometimes, there are few small puzzles very easy to decipher – but this is not the core of the game. STILSTAND is one experience to enjoy slowly and think about the crazy times we are living in.
Thirty-seven years ago, when I got my first video game (Atari), games were only about monsters, shootings, car racings, puzzles etc. Little Vince, at that time, never thought that, one day, he would play games with themes like depression, suicide, dementia etc. As I always say: games are media and part of contemporary culture. Games are mediums of expression and powerful platforms to send serious messages, too.
Thanks to the indie gaming industry for bringing us an exotic experience like this one. Not only an experience of entertainment, but a product that brings us to reflect about some common problems around us.
•Platforms: iOS, PlayStation 4, Android, Microsoft Windows, macOS, Nintendo Switch, Macintosh operating systems
The plot is simple, but the narrative is immersive and full of current issues from contemporary society. Amid the desire for isolation, there’s still a hope that one day, things will change for the main character. To reach this, she will receive some help from a bizarre shadow monster that lives in her apartment.
STILSTAND is a personal and hand-drawn tale about the high expectations and the fragile limbo of feeling stuck in life. It is a whimsical and absurd portrayal of anxiety, loneliness, and despair, and brings the player along on an adventure into the emotional landscape of a lost soul.
As I mentioned, it’s more a visual novel with a comic book layout structure. Most of the time you only click on the screen to move forward the dialogues/situations. Sometimes, there are few small puzzles very easy to decipher – but this is not the core of the game. STILSTAND is one experience to enjoy slowly and think about the crazy times we are living in.
Thirty-seven years ago, when I got my first video game (Atari), games were only about monsters, shootings, car racings, puzzles etc. Little Vince, at that time, never thought that, one day, he would play games with themes like depression, suicide, dementia etc. As I always say: games are media and part of contemporary culture. Games are mediums of expression and powerful platforms to send serious messages, too.
Thanks to the indie gaming industry for bringing us an exotic experience like this one. Not only an experience of entertainment, but a product that brings us to reflect about some common problems around us.
•Platforms: iOS, PlayStation 4, Android, Microsoft Windows, macOS, Nintendo Switch, Macintosh operating systems
#GoGamers
Marcadores:
game,
game analysis,
indie game,
serious content,
stilstand
segunda-feira, 4 de outubro de 2021
Game design process by Riot Games
An awesome (and didactic) content about how to strategically think game designing process. One crew from Riot Games explains in details how to start with a simple idea and how to reach an interesting ludic project. Check the video below:
#GoGamers
#GoGamers
terça-feira, 7 de setembro de 2021
STENA - mobile game (teaser trailer)
In November I will launch my new mobile game: STENA! Final tests are on the run! STENA is a reimagined version of the classic PONG arcade; but, instead of horizontal paddles settled for a two-player match, STENA has a circular scenario where, in solo mode, the player must defend the core of each stage with multiple paddles rotating 360º.
Check the teaser traier below:
#GoGamers
Check the teaser traier below:
#GoGamers
Marcadores:
abstract,
abysstrakt games,
brazil,
indie game,
mobile game,
stena,
vincevader
sexta-feira, 3 de setembro de 2021
Alveole: an experimental puzzle game to relax and meditate
Created by Emil Ismaylov and Denis Petrov, ALVEOLE is a very unique gaming experience. With only a jump action - always in the same place - you must unravel the different ways to unlock the character's memories.
Alveole is a short experimental project that explores the possibilities of the player in a restricted environment, where there is only one game mechanic, elevated to the absolute.
For me, it's been an intriguing experience.
You can check the trailer below:
Highly recommended for experimental game fans!
#GoGamers
Alveole is a short experimental project that explores the possibilities of the player in a restricted environment, where there is only one game mechanic, elevated to the absolute.
For me, it's been an intriguing experience.
You can check the trailer below:
Highly recommended for experimental game fans!
#GoGamers
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