terça-feira, 25 de julho de 2023

Four quality tests for games

Once your game prototype is ready, and you are about to start assessing your product, it is essential to keep in mind some processes that can help your team bring the idea to life. In this post, I have listed five of the most common tests employed in the world of games (which I personally use on mine).



Functionality testing: focuses on verifying if the game's features are operating correctly and as expected. This type of test is performed to identify potential issues, errors, or failures that may affect gameplay or the player's experience.

Performance testing: aims to assess the performance and stability of the game in terms of speed, smoothness, frames per second (FPS), resource loading, memory usage, and other aspects related to technical performance.

Usability testing: this topic evaluates various aspects of the game, including the clarity of game objectives, understanding of game mechanics, intuitiveness of controls, efficiency of interfaces, readability of texts and instructions, navigability of menus, and the player's ability to complete specific tasks easily and unmistakably.

Compatibility testing: ensures the game is compatible and functions correctly on different platforms, devices, and hardware and software configurations.

Localization and translation testing: involves checking and validating the quality of translations, cultural adaptations, and localization of a game for different languages and regions.

#GoGamers

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