quarta-feira, 3 de julho de 2013

Knowledge for game designers

"Do weird and difficult things" — Masaya Matsuura, Game Designer.

"Focus groups tell you what people like, but they don't tell you what people want" — Ron Gilbert, Game Designer.

"Play testing by people outside of the development team typically comes too late to have a major impact on the final product" — Jeff Orkin, Game Researcher.

"What game is worth doing that's not creatively risky?" — Tim Schafer, Game Designer



Source: Quotes for game designers

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