Gaming Conceptz
domingo, 21 de julho de 2024

NEW LEVEL ACHIEVED: I visited the Rovio Studios in Helsinki (Finland)

›
July was a month full of good stuff! I started my second post-doctoral research in my new academic house, PUC (São Paulo). I’m studying the ...
segunda-feira, 1 de julho de 2024

Jenova Chen's nugget of wisdom on game design

›
Today I want to share a brief quote from Jenova Chen, from ThatGameCompany .Jenova Chen is known for creating games that focus on emotional ...
segunda-feira, 3 de junho de 2024

Using AI for game balancing

›
Since last year, AI has become a more integrated part of my daily life. It's inevitable, and we need to learn how to utilize these techn...
sexta-feira, 3 de maio de 2024

Some notes on my recent reading in game design

›
Last week, I completed reading The Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play by Zack Hiwiller. This ...
segunda-feira, 15 de abril de 2024

VVVVVV a masterclass in level design

›
I'm reading the book " Game Designer's Playlist, The: Innovative Games Every Game Designer Needs to Play ". During the rea...
terça-feira, 2 de abril de 2024

From ancient games to modern mathematics: the birth of probability theory

›
The seeds of probability theory were sown in the fertile ground of games of chance. Archaeological evidence suggests that dice and other rud...
sexta-feira, 1 de março de 2024

Unveiling the iterative design cycle: a cornerstone of game development

›
Within the domain of game design, iteration cycles represent a cyclical development process employed to refine and enhance a game concept th...
‹
›
Página inicial
Ver versão para a web
Tecnologia do Blogger.