Gaming Conceptz
sábado, 7 de outubro de 2023

A diagram to think about gamification

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Rajat Paharia, in his book "Loyalty 3.0," defines gamification as the use of game design elements, game mechanics, and behavioral ...
terça-feira, 5 de setembro de 2023

PHI: a print and play experience

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In the game design field, there is a very common practice known as "print and play". As the name suggests, it involves making prin...
quinta-feira, 27 de julho de 2023

Coming soon: ARENA OF DREAMS

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Since last year, I've been working on an amazing project: the mobile game ARENA OF DREAMS by the company Fanatee. I worked with the nar...
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terça-feira, 25 de julho de 2023

Four quality tests for games

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Once your game prototype is ready, and you are about to start assessing your product, it is essential to keep in mind some processes that ca...
quinta-feira, 13 de julho de 2023

DEATH RACE: one of the first canceled games in history.

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A hit and run game where you drive a car and run over people depicting cannibalistic zombies and sometimes gremlins. Basically, this is the...
quinta-feira, 1 de junho de 2023

Core gameplay

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If you are studying games or are an enthusiast of the area, you have probably already heard or read about core gameplay. It is an essential ...
segunda-feira, 1 de maio de 2023

This week I will be giving a lecture in Sarajevo!

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One more epic win! This week I'll travel to Bosnia and Herzegovina; more specifically to Sarajevo city to give a lecture at SSST (Saraj...
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