Gaming Conceptz
segunda-feira, 13 de junho de 2022

The mysterious (and dark) experience of SILT

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Silt is, undoubtedly, the most interesting game I played this year. It is an exploration game set in a surreal oceanic void where you need t...
terça-feira, 10 de maio de 2022

STENA!

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Prepare your smartphone! Today is the grand premiere of my new game: STENA  was launched in the Google Play (and soon will be launched in A...
segunda-feira, 18 de abril de 2022

Using “telepathy” as a game design component

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In this post, I’ll talk about two of my favorite tabletop games: THE MIND and WAVELENGTH . The first one was designed by Wolfgang Warsch, t...
terça-feira, 8 de março de 2022

About my affinity with short games

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Sekiro , Red Dead Redemption , Bloodborne , The Last of Us , Detroit: Become Human – there are few examples of games with extensive gamepla...
quinta-feira, 3 de fevereiro de 2022

Interview with Martin Wallace

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Another excellent video content. An interview with the game designer Martin Wallace ; famous for board games like Age of Steam , Brass , Tol...
sexta-feira, 14 de janeiro de 2022

How Prince of Persia Defeated Apple II's Memory Limitations

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  #GoGamers
2 comentários:
quarta-feira, 1 de dezembro de 2021

My list with the 10 best games I played in 2021!

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This year I played around 42 new digital games (most part of them were indie games). It's difficult to select only 10, but I tried. Belo...
2 comentários:
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