Gaming Conceptz
domingo, 20 de agosto de 2017

One game design exercise to rethink the past while looking at the present

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This semester, I’d like to propose my students one interesting exercise from the book “ The ultimate guide to video game writing and design...
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terça-feira, 8 de agosto de 2017

Ernest Adams - Agency vs Story

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Visit http://www.criticalpathproject.com to search through interviews with over 100 of the videogame industry’s most influential desig...
segunda-feira, 31 de julho de 2017

The importance of studying games, or why I travelled half of the world to attend a gaming conference

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From July 12th until the17th, I was in one of the world’s most relevant gaming conferences: DIGRA 2017 . It took place in Melbourne, Austra...
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domingo, 9 de julho de 2017

Time, entertainment and the state of flow

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When we are experiencing certain activities, time passes differently. Time can go fast when we are playing an interesting game, or slowly i...
domingo, 25 de junho de 2017

Gamification loop

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Source: Gabe Zichermann's gamification presentation on Slide Share ( click here ). #GoGamers
segunda-feira, 5 de junho de 2017

Keeping track of your gaming analysis: a personal approach to organizing notes for classes, meetings and projects

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Working with game development requires a lot of references and annotations all the time. Sometimes, we need to find a good example for a ga...
domingo, 21 de maio de 2017

The Counting Kingdom: learning math could be fun

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What an excellent surprise one student brought in the last “gaming analysis” class. The Counting Kingdom is an educational game for kids (...
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