quarta-feira, 30 de outubro de 2013
Top Ten Tips for Boardgame Designers
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Good stuff from the Dice Tower site . Tom Vasel, Zee Garcia, and Sam Healey give advice to aspiring boardgame designers. Have fun! Rec...
Um comentário:
quarta-feira, 23 de outubro de 2013
Beyond Two Souls
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I put away GTA V (for a while) to start playing BEYOND TWO SOULS (2013), that is the new interactive drama action-adventure video game fo...
quarta-feira, 16 de outubro de 2013
The History of Video Game Consoles
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A very entertaining documentary full of good references. Enjoy. Go gamers!
quarta-feira, 9 de outubro de 2013
The new generation
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Ludic interfaces are leading and intertwining landmarks of contemporary culture. In the last thirty years or so, gaming culture has become ...
2 comentários:
quarta-feira, 2 de outubro de 2013
F.R.O.G (Future and Reality of Gaming) Congress - Vienna, September 2013
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Last week I was at Vienna (Austria) presenting a poster at the F.R.O.G (Future and Reality of Gaming) congress. Awesome keynotes and fanta...
terça-feira, 24 de setembro de 2013
Player/interactor
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In the early days of the videogame industry, PONG could be elected a huge turning point in this scenario. As Cohen (1984, p.17) reminds us...
terça-feira, 17 de setembro de 2013
Candy, fans and profit
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I’m an old school true gamer. I really like to play everything. I can have fun playing The Last of Us in the survivor mode and I can have ...
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