Gaming Conceptz
quarta-feira, 24 de abril de 2013

Games and simulations

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Few weeks ago I participated of a discussion about important features in game design process. Among a lot of important topics, there is one...
quarta-feira, 17 de abril de 2013

Puzzles

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Today I want to talk about one of my favorite ludic genres: puzzles. Puzzles are a good format to structure interesting choices in your gam...
quarta-feira, 10 de abril de 2013

Beyond the entertainment

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I believe it's possible to say games are far beyond pure and simple entertainment. You can find several examples of gaming use in the f...
quarta-feira, 3 de abril de 2013

Essential questions to answer during a game design process

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Regardless of the platform, every gaming project has some common elements that need special attention. The authors of the book Game Design ...
quarta-feira, 27 de março de 2013

Culture of play

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It is undeniable: games are part of our culture and our everyday life. We are living in an age where entertainment and work cross paths in ...
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quinta-feira, 21 de março de 2013

TÍZ

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Today I’ll talk a little bit about a recent independent work. I’m a researcher/teacher in a communication university from Brazil but also a...
quarta-feira, 13 de março de 2013

The experience of YEAR WALK

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Year Walk (2013) is a weird game. Better yet, Year Walk is a weird ludic experience. The game is the fourth project developed by Simogo,...
2 comentários:
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