terça-feira, 29 de maio de 2012
Game design process: a third approach
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By Vince In this present post I want to discuss the details about the creation of my new board game, PYRAMYZ . PYRAMYZ is an independent...
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segunda-feira, 21 de maio de 2012
Keep it simple
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By Vince This post is a kind of an advice for new game designers and game developing enthusiast. Nowadays, we have a broad market for ma...
terça-feira, 15 de maio de 2012
The game and the mind
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By Vince Do you like to reunite your friends for hours of intense battles in RISK ? Do you find amusing dueling against a rival in MORTAL ...
segunda-feira, 7 de maio de 2012
Hints & tips for a good game prototype – Part I (card game)
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By Vince A good idea for a game needs a good prototype. In the first tests of your game is totally understandable the use of sketches, rou...
quarta-feira, 2 de maio de 2012
Health & games
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By Vince I want to dedicate this post to my friend Marcelo de Vasconcellos ( link here ), a brazilian researcher with an interesting work ...
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quarta-feira, 25 de abril de 2012
Story of my (game designer) life
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A long time ago in the city of São Paulo (Brazil), around 14 years in the past, there was a great Comic & RPG encounter happening. I was...
sexta-feira, 20 de abril de 2012
Game Design Exercises
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By Vince The idea of this post is present two game design exercises. I want to entice the audience of my blog to create new games from cla...
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