Gaming Conceptz
sexta-feira, 5 de julho de 2019

HCI International 2019

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At the end of next July, the HCI (Human Computer Interface) international conference will take place in Orlando, FL. This conference ai...
quinta-feira, 6 de junho de 2019

Recreating classic puzzle mechanics in a very new shape

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One of the most classic puzzle mechanics that we can find in games (specially in mobile games) is to push certain elements to the right pla...
Um comentário:
segunda-feira, 13 de maio de 2019

The new Angry Birds game is a master class on hyper casual game design

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I have already discussed this subject here and here , but, from time to time, I like to bring it up again just to remind myself of the hug...
quinta-feira, 4 de abril de 2019

Seven game design mistakes to avoid

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One awesome video from the Ask Gamedev channel. Seven important points to pay attention during your game designing process explained in a v...
Um comentário:
segunda-feira, 11 de março de 2019

A word about the Polish gaming market

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Last January, I was travelling in the European east. The main purpose of this trip was to finish my post-doctorate research about “ Adverga...
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sexta-feira, 1 de fevereiro de 2019

Why do you play games?

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In the first post of this year, I want to share some content from the book I’m reading at the moment: Playing smart - on games, intelligenc...
sábado, 22 de dezembro de 2018

A Word About the Brazilian Gaming Market

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(NOTE: this content is a teaser from my HCI's 2019 paper and the last post of this year) The Brazilian gaming market is full of oppo...
18 comentários:
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