domingo, 29 de outubro de 2017
What isn’t an advergame
›
We have already discussed the idea of advergames here at GAMING CONCEPTZ (you can check it here and here ). On the other hand, it is also...
Um comentário:
segunda-feira, 16 de outubro de 2017
Blood, sweat, and pixels: the triumphant, turbulent stories behind how video games are made
›
In this moment I'm reading the excellent book " Blood, sweat, and pixels: the triumphant, turbulent stories behind how video games...
domingo, 1 de outubro de 2017
About gaming narrative
›
The gaming field is a plural space for different genders, styles and types of products. Nowadays, we have a multifaceted environment where ...
quinta-feira, 21 de setembro de 2017
Six years of GAMING CONCEPTZ!
›
Six years of gaming content in 286 posts. Thanks to the followers. Long live to GAME ANALYTICZ ! Check the first post by clicki...
domingo, 10 de setembro de 2017
Roger Caillois and one possible view about the complexity of games and play forms
›
In his iconic book from 1958 “ Man, Play and Games ” (“ Les jeux et les homes ” as the original title, in French), the sociologist Roger Ca...
sexta-feira, 1 de setembro de 2017
Teaser trailer: MIND ALONE
›
In a partnership with SIOUX Studios from São Paulo I'll launch my new mobile game soon (end of October probably)! MIND ALONE is a tex...
4 comentários:
domingo, 20 de agosto de 2017
One game design exercise to rethink the past while looking at the present
›
This semester, I’d like to propose my students one interesting exercise from the book “ The ultimate guide to video game writing and design...
Um comentário:
‹
›
Página inicial
Ver versão para a web