Gaming Conceptz
sexta-feira, 28 de março de 2014

Types of failure in games

›
Recently, I finished the awesome book by Jesper Juul named “The Art of Failure”. This book is a great inspiration for game designers, game ...
quarta-feira, 19 de março de 2014

The art of making friendly enemies

›
I participate in a group called Board Game Tuesday (or BGT). We meet weekly to play and discuss board games. Our primary focus is the play...
terça-feira, 25 de fevereiro de 2014

One truth about game design

›
terça-feira, 18 de fevereiro de 2014

The delicate balance between learning curve and meaning on games

›
Videogames are, undoubtedly, leading and intertwining landmarks of contemporary culture. From countless consoles/devices, gamers are increa...
terça-feira, 11 de fevereiro de 2014

Rymdkapsel: a new way to observe tower defense games

›
Today I played a ‘meditative space strategy game’ named Rymdkapsel . Rymdkapsel is a game in which you take command of a space station and ...
terça-feira, 28 de janeiro de 2014

Beer + arcade = Beercade

›
The McKinney Ten Percent, the ad agency's incubator that encourages all employees to devote 10% of their time to focus on new applicati...
quinta-feira, 16 de janeiro de 2014

The awesome experience of DEVICE 6

›
The end of 2013 brought a great ludic surprise to my iPhone: DEVICE 6 , a very different game from publisher Simogo Games . As described...
‹
›
Página inicial
Ver versão para a web
Tecnologia do Blogger.