sexta-feira, 28 de março de 2014
Types of failure in games
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Recently, I finished the awesome book by Jesper Juul named “The Art of Failure”. This book is a great inspiration for game designers, game ...
quarta-feira, 19 de março de 2014
The art of making friendly enemies
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I participate in a group called Board Game Tuesday (or BGT). We meet weekly to play and discuss board games. Our primary focus is the play...
terça-feira, 25 de fevereiro de 2014
One truth about game design
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terça-feira, 18 de fevereiro de 2014
The delicate balance between learning curve and meaning on games
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Videogames are, undoubtedly, leading and intertwining landmarks of contemporary culture. From countless consoles/devices, gamers are increa...
terça-feira, 11 de fevereiro de 2014
Rymdkapsel: a new way to observe tower defense games
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Today I played a ‘meditative space strategy game’ named Rymdkapsel . Rymdkapsel is a game in which you take command of a space station and ...
terça-feira, 28 de janeiro de 2014
Beer + arcade = Beercade
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The McKinney Ten Percent, the ad agency's incubator that encourages all employees to devote 10% of their time to focus on new applicati...
quinta-feira, 16 de janeiro de 2014
The awesome experience of DEVICE 6
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The end of 2013 brought a great ludic surprise to my iPhone: DEVICE 6 , a very different game from publisher Simogo Games . As described...
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